This multiplayer game, developed for the Ghostbusters IP, presented a unique challenge: creating a gameplay experience where players engage in both competitive and cooperative play simultaneously. The result is an exciting fusion of ghost hunting and the teasing, competitive fun of party games
Role
Type
Release / Completed
2018
Time
12 weeks
Team size
4
Technology
HTML5








Story
Who’s the best Ghostbuster? A friendly wager sparks a thrilling competition as the team of ghostbusters races to capture the most ghosts. While their ultimate goal remains the same—banishing ghosts—the rivalry adds an exciting twist to the mission.
Gameplay
Players start in the eerie basement of a sprawling building, armed with their trusty proton beams. The challenge? Collect as much ectoplasm as possible within a fast-paced 3-minute timeframe. Here’s how it works:
- Proton Beam Action: Blast ghosts with your beam to make them drop precious ectoplasm.
- Collect and Conquer: Gather ectoplasm to climb the leaderboard. The ghostbuster with the most wins the bet—and the bragging rights.
- Dynamic Difficulty: As time ticks down, the ghosts grow periodically more aggressive, and their numbers multiply. This forces players to rethink their strategies on the fly.


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